// features
Distress, Rescue and Warnings
What it covers
- Distress and rescue
- Delayed distress calls
- Warning beacons
- Authority response
- Emergency communication
Overview
Emergencies become signals in the world. A damaged ship, escape pod, convoy attack or station incident can create a call for help. Warning beacons can mark danger, restriction or navigation advice.
Why it matters
The player can encounter emergencies as delayed information, not just instant events. Help may arrive, fail, or be too late.