Dev Log

Development notes, progress updates and architecture write-ups.

Sampled frames from the Return Echo gameplay video
2026-05-31

Return Echo Development #5

Why Return Echo is becoming more than a 2D space trading game.

> Open Archive
Sampled frames from the Return Echo gameplay video
2026-05-29

Return Echo Development #4

Why Return Echo is becoming more than a 2D space trading game.

> Open Archive
Sampled frames from the Return Echo gameplay video
2026-05-28

Return Echo Development #3

Why Return Echo is becoming more than a 2D space trading game.

> Open Archive
Sampled frames from the Return Echo gameplay video
2026-05-28

Return Echo Development #2

Why Return Echo is becoming more than a 2D space trading game.

> Open Archive
Sampled frames from the Return Echo gameplay video
2026-05-27

Return Echo Development #1

Why Return Echo is becoming more than a 2D space trading game.

> Open Archive
Sampled frames from the Return Echo gameplay video
2026-05-21

Building Return Echo

Why Return Echo is becoming more than a 2D space trading game.

> Open Archive
Sampled frames from the Return Echo gameplay video
2026-05-20

Snapshots and the Bubble

Moving Return Echo away from global events and towards clean state snapshots.

> Open Archive