// features
Economy and Markets
What it covers
- Station markets
- Dynamic prices
- Per-station economy
- Trade lanes
- Cargo legality
- Station services
Overview
The economy is local. A station can have its own supply, demand, prices, restrictions and services. Prices can respond to shortages, danger, trade flow and system conditions.
Why it matters
Trade becomes more than buying low and selling high. A market tells the player what a place needs, produces, fears or lacks.