// features

Player Session and GUI Navigation

What it covers

  • Player session
  • GUI screens
  • Screen navigation
  • Station view
  • Snapshots and GUI state

Overview

The player session identifies the object the player currently controls, usually by ObjectId. GUI navigation describes the broad screen and selected sub-view.

Why it matters

The player ship does not need special-case logic everywhere. The interface can read state snapshots and show the right screen at the right time.